Background
Contents |
[edit] Background 1
[edit] Characters
[edit] Gameplay
X8 returns to the old school style of 2D platforming. In X8, players can choose among X, Zero, and Axl. X specializes in buster combat but only fires straight. Zero fights with his Z-Saber, while Axl fights with guns he can fire in eight directions. Axl is also capable of a copy shot, which works on a few enemies.
In this game, the heroes can use a Tag Assist to call in one of their partners to help them out in a sticky situation. The player than takes control of the partner who was just called in. A partner can also be called in to perform a powerful double attack when the Attack Gauge is full and your character glows. As with previous games, X can obtain various armors.
[edit] New to X8
[edit] Story
The Reploids are wreaking havoc on the once peaceful Earth. The planets human inhabitants have been forced to take drastic measures to stay alive and have chosen to colonize the vast vacuum that is space.
They begin working on the Jakob Project, which features an Orbital Elevator that reaches the moon. New-age Reploids working on the moon are making steady progress, but before long, Lumine, the project director, is kidnapped by Vile.
To make matters worse, a group of copy Reploids have copied the DNA of the infamous Sigma. Mavericks start appearing once again, and Mega Man X, along with sidekicks Zero and Axl, set out to put an end to the wild Mavericks before they get out of hand.
[edit] Background 2
[edit] Characters
A list of Characters (Both Playable and NPC) found in all the Megaman Games
[edit] Alia
Incomplete
[edit] Dynamo
Incomplete
[edit] Gate
Incomplete
[edit] High Max
Incomplete
[edit] Isoc
Incomplete
[edit] Sigma
Incomplete
[edit] Signas
Incomplete
[edit] X
Incomplete
[edit] Zero
Incomplete
[edit] Story
Follwing the events of Mega Man X5, we find X battling mavericks with the aid of Zero's saber at his side. In order to defeat Sigma, Zero had sacrificed himself in the previous installment of the series and is currently nowhere to be found. However, a mysterious "Nightmare" Zero is about wreaking havoc and everyone believes it is the original. Confused by the appearance of this "new" Zero and unconvinced that Zero himself is truly dead, X sets off to unravel the mystery.
Aside from Nightmare Zero, a new enemy to the maverick hunters has appeared. Gate, a former reploid scientist, becomes possessed by a strange material left around the grounds of the previous battle against Sigma. Under its influence, Gate's actions become even more eccentric and dangerous, leading to him being deemed a maverick by the hunters.
[edit] Background 3
[edit] Plot Summary
A group of Reploids calling themselves the Repliforce are working alongside the Maverick Hunters to destroy the existence of Mavericks once and for all. Zero befriends the Repliforce leader, Colonel, and things are running smoothly...
Before long, the Maverick Hunters receive a report that Sky Lagoon, a floating city in the sky, has been sabotaged to fall onto a city below. All evidence points to the Repliforce as the saboteurs, and they are labeled as Mavericks by the Hunters. Fighting breaks out between the two groups and the Repliforce decide to build their own city, void of human life.
It's up to the Maverick Hunters to figure out who the real culprit is, before the two groups destroy each other and the true Mavericks take over.
[edit] Game Summary
The first X game to make its debut on the Playstation has a few new twists.
Even though the series shifted to a new console, the core gameplay is still the same. You'll guide your character through beautiful environments in a thrilling side-scrolling game.
At the start of the game you'll have to choose between Dr. Light's greatest creation, the legendary Mega Man X, and his red Reploid friend, Zero. Each has his own separate storyline, even though you'll maneuver them throughout the same eight stages with the same eight bosses. There is no flipping between the two, so whoever you choose at the start will be yours to control for the rest of the game.
X's weaponry hasn't changed at all, but Zero has lost his weak buster and is now only capable of close range combat with his powerful Z-Saber. Not being able to fire from afar has put a dent in Zero's style; the game is much more challenging to complete using the long-haired Reploid.
The ride armor is making a return to the series, as well as body enhancements, which are only available to X.
A list of Characters (Both Playable and NPC) found in all the Megaman Games
[edit] Characters
[edit] Zero
Zero is a powerful S-class hunter famous for bringing down many foes. Being a great friend to X, Zero is willing to help him out whenever hes in need and has done so many times in the past. Unlike previous X games, if you choose X in the beginning, there will be almost no involvement of Zero at all until the very ending cut scene, which is a change from the past. Choosing Zero at the beginning of the game proves to be much more of a challenge but is also much more fun for most players due to his speed and skill with the Z-saber. It should also be noted that Zero ditched the Z buster for this game, which has greatly altered the dynamics of the game. Zero can get by just fine with the Z saber alone but it is much more difficult to defeat most enemies due to the greatly shortened range. Like X, Zero is placed into the situation due to a coup started by Repliforce and ends up with many more problems than he bargained for before the situation is laid to rest.
[edit] X
X is a B-rank hunter, although his strength and abilities would warrant him an S-rank if only he were more determined to fight. Xs pacifist nature does not prevent him from doing what he believes to be right and does all he can to prevent Mavericks from taking over the world and destroying humans. X realizes that he must fight in order to keep the world at peace but always wishes there were another way. After the events of Megaman X3, a new threat known as Repliforce has come to liberate the reploids of the world and end human involvement in reploid affairs. The coup sparks the involvement of the Maverick Hunters and X enters the situation unaware of the mastermind of the Repliforce movement.
[edit] Iris
Iris is the sister of Colonel and is very affectionate about both him and Zero. Iris tries to prevent their fighting throughout the game and stands by Zeros side during the whole Repliforce conflict. Iris is very emotional and wants nothing more than peace for Zero, Colonel, and herself. Shes at a constant inner conflict between choosing to side with Zero or her brother.
Story on Iris and Colonel: Iris and Colonel were initially an attempt to create the perfect reploid with both compassion and amazing battle prowess. The attempt failed and the scientists decided to create them seperately, with Colonel being the fighter and Iris being the compassionate one.
[edit] Double
Double is an uncoordinated reploid assigned to help X carry on with his missions, though its obvious he does little more than explain the level scenarios to X and give him warnings to avoid Repliforce and Colonel. Although Double is seemingly weak and useless on the exterior, theres something about him that remains a mystery to the other hunters.
[edit] Colonel
Colonel is a headstrong officer of Repliforce. Despite being a friend of Zeros, Colonel refuses to disarm and cooperate with the Maverick Hunters because of his strong sense of honor and pride. Colonel refuses to take orders from anyone except the General and always fights or what he believes in above all. Colonel is also Iris brother and actually ends a fight with Zero to keep her happy.
Story on Iris and Colonel: Iris and Colonel were initially an attempt to create the perfect reploid with both compassion and amazing battle prowess. The attempt failed and the scientists decided to create them seperately, with Colonel being the fighter and Iris being the compassionate one.
[edit] Background 4
[edit] Characters
[edit] X
The hero of the Mega Man X series, he is the final creation of Dr. Light, sealed away for 100 years. When his capsule is opened prematurely by Dr. Cain, X is thrown into a world of great tension between reploids and humans, and he is forced to do battle against the Maverick faction lead by Sigma.
[edit] Zero
X's "sidekick", Zero is around to provide X with aid at given times throughout the game. Although he makes few appearances in the first installment of the X series, he makes it known that he's there to help X any way he can.
[edit] MHX Differences
Mega Man: Maverick Hunter X (PSP) is a remake of Mega Man X1. However, there are many differences between the two.
Mega Man X1 | Mega Man: MHX |
Electric Spark (Mandrill) is purple | Electric Spark is orange |
Charged Electric Spark produces two "walls" of electricity that travel in opposite directions | Charged Electric Spark produces an electrical barrier/field that damages all enemies on the screen |
Charged Storm Tornado surrounds X in a tornado | Charged Storm Tornado is fired forward before becoming a tornado |
No difficulty level | Two difficulty levels: medium and hard |
Password system is in effect (16 correct numbers required) | PW system is obsolete and replaced by Memory Stick |
Hadouken Method: Collect health item at the end of Armadillo's stage 5 times | Hadouken Method: Do it once without being hit |
Hadouken ability can not be saved using passwords | Hadouken ability can be saved using Memory Stick |
Hadouken one-hit kills all enemies except Sigma's final form | Hadouken one-hit kills all enemies (including Sigma's final form) |
Vile will always capture X at Central Highway (intro stage) | Vile must be killed in X mode at Central Highway |
Vile is fought at Sigma Fortress 1 | Vile is fought at Sigma Palace 3 |
When X dies, weapon energy is not refilled | When X dies, weapon energy is automatically refilled |
X must complete a stage to be able to exit it | X can exit an unbeaten stage at any time |
Central Highway (intro stage) is not selectable on Stage Select screen | Central Highway can be selected (and replayed) infinite times |
Foot Upgrade is mandatory and found in Chill Penguin's stage | Foot Upgrade is optional and found in Flame Mammoth's stage |
Arm Upgrade is found in Flame Mammoth's stage | Arm Upgrade is found in Sting Chameleon's stage |
Body Upgrade is found in Sting Chameleon's stage | Body Upgrade is found in Storm Eagle's stage |
Head Upgrade is found in Storm Eagle's stage | Head Upgrade is optional and found in Chill Penguin's stage |
Boss Name: Boomer Kuwanger | Boss Name: Boomerang Kuwanger |
Boss Name: Bospider | Boss Name: Bosspider |
Stage Name: Sky (Eagle) | Stage Name: New-Type Airport |
Stage Name: Snow Mountain (Penguin) | Stage Name: Abandoned Missile Base |
Stage Name: Gallery (Armadillo) | Stage Name: Energy Mine Ruins |
Stage Name: Tower (Kuwanger) | Stage Name: Fortress Tower |
Stage Name: Forest (Chameleon) | Stage Name: Recon Base Ruins |
Stage Name: Power Plant (Mandrill) | Stage Name: EM Power Plant |
Stage Name: Oil Factory (Mammoth) | Stage Name: Prototype Weapons Plant |
Stage Name: Ocean (Octopus) | Stage Name: Subterranean Base |
Final 4 stages (Sigma Fortress) are unlocked after beating 8 Mavericks | First three of final four stages have been redone and are entirely different |
There are many more differences. If you know any, please contribute by sending them to <a href="http://www.neoseeker.com/forums/index.php?fn=send_pm&manual_username=wow%2074" target="blank">wow</a>.
[edit] New to X1
New to X1 (when compared to the Classic series as a whole)
Incomplete.