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Megaman

HALL OF FAME FOLDERS


This section is here to showcase some of the best folders posted originally on Neoseeker for Mega Man Battle Network 3. These folders were hand-picked by some of the best folder raters on Neoseeker.com.



Ordered By:
  FlashRat (needs to be ported to the wiki!)
Built By : Chaos Swordsman
Preferred NaviCust : FstGauge, Custom1
Preferred Style : ElecCust
1 FoldrBak * 4 Ratton1 F 4 Ratton2 F 4 Ratton3 F 1 FlashMan F 1 FlashManV2 F 1 FlashManV3 F 1 FlashManV4 F 4 Mole2 * 3 FireRatn F 3 Heat-V F 1 IceStage * [regular] 1 Repair * 1 Invis * Strategy: This one isn't as cheap as 2xHero Lockdown, but it still packs a punch. Use Ice Stage to change all panels to ice to start off, and then FlashMan will do twice the damage. If you don't use Repair immediately afterward, however, this folder becomes weak against E-Defender and FlashKill. After Ice Stage and Repair are used, you simply use FlashMan to paralyze the opponent and make them take a lot of damage, and follow up with a HyperRat. Repeat until the opponent is dead. But, there's also another chip in here to do damage. Use FireRatn in conjunction with Heat-V to rack up the damage of this folder. This baby can deal a total of 3,620 damage before using FoldrBack, and that makes it much more lethal than 2xHero Lockdown.
  
  Momma Rocks RockMan! (needs to be ported to the wiki!)
Built By : Chaos Swordsman and Kyros
Preferred NaviCust : Custom2, FstGauge
Preferred Style : AquaCust
1 FoldrBak * 2 RockCube * 1 GodStone S 3 Sensor2 S 1 AirShoes * [regular] 3 Geddon1 * 3 Atk+10 * 1 Atk+30 * 3 Areagrab * 3 MetaGel3 S 3 Mole2 * 3 Invis * 3 DashAtk * Strategy: Finally, a folder for all you MomQuake lovers! While locking the opponent down doesn't always increase the number of hits from MomQuake, it does increase the accuracy of the attack. And with the P.A. dealing a base damage of 200 per hit, that can rack up; especially when you tack on Atk+ chips, in which case you're looking at 240 damage per hit if you added an Atk+10 and an Atk+30 to the advance. The best way to use this P.A. is to lock the opponent down to one panel by using Areagrab and/or Metagels, and since it hits randomly in the enemy's area, it should hit the opposition every time, causing massive damage. Sensor2 is for support damage in case the opponent survived MomQuake, and when they're locked down to one panel, they can't dodge it unless they have defense chips or AntiDmg in effect (Invis is the only defense chip that does not save you from Sensor2). DashAtk is good for breaking panels after using Geddon1 (if you didn't get two Geddon1 chips in one turn), leaving the opponent locked unless they have AirShoes, which in turn sets up a paralyzing attack from Sensor2.
  
  Snake Attack! (needs to be ported to the wiki!)
Built By : Chaos Swordsman
Preferred NaviCust : Custom1, FstGauge
Preferred Style : AquaCust
1 FoldrBak * 4 Geddon1 * 4 Snake Y 4 Wood+30 * 4 Atk+10 * 1 Atk+30 * 1 AirShoes * [regular] 3 Mole1 * 4 Areagrab * 1 Sword Y 1 WideSwrd Y 1 LongSwrd Y Strategy: There's plenty of damage in this beautiful folder. Panel lock the opponent with Areagrab, use two Geddon1 chips, and unleash a powered up Snake attack. The maximum possible damage from one Snake chip is 2720, after you add four Wood+30 chips to it. After that, the next most powerful attack can deal 1700, after three Atk+10 and one Atk+30 chips are added to the Snake. The possible damage is at 5950 before FoldrBak.
  
  Spirit of the Samurai (needs to be ported to the wiki!)
Built By : Zero_Omega
Preferred NaviCust :
Preferred Style : Custom/Shadow
4 Invis * 4 Areagrab * 4 Sword Y 4 Widesword Y 4 Longsword Y 2 Shadow * 2 AntiSwrd Y 1 Pultergist G 1 Japanman V2 1 Japanman V3 1 Japanman V4 1 Attack+30 * 1 Folderbak * Strategy: Coming Soon
  
  DarkMan (needs to be ported to the wiki!)
Built By : Chaos Swordsman
Preferred NaviCust : MegFldr2, Custom1, FstGauge
Preferred Style : AquaTeam
1 FoldrBak * 1 DarkMan D 1 DarkManV2 D 1 DarkManV3 D 1 DarkManV4 D 4 Navi+20 * 1 Navi+40 * 1 Atk+30 * 1 FullCust * [regular] 3 Areagrab * 4 Invis * 4 VarSwrd D 1 LifeAura D 4 Atk+10 * 2 Rook * Strategy: This one's easy. Areagrab the opponent to keep them down to one panel, and unleash a powered up DarkMan. LifeAura is in here to create a good defense, along with Invis. VarSwrd is in this folder for some heavy backup damage.
  
  Dark Snake (needs to be ported to the wiki!)
Built By : Insomniac Jedi
Preferred NaviCust : Custom2, Custom2, Custom1, FstGauge, Rush
Preferred Style : ElecCust
4 Snake D 4 Geddon1 D 3 Areagrab * 3 Invis * 2 Shadow * 1 DarkmanV2 D 1 DarkmanV3 D 1 DarkmanV4 D 1 Attack+30 * 1 Fullcustom *[Preset] 3 Wood+30 * 3 Navi+20 * 2 Varsword D 1 Folderback * Strategy: Coming soon
  
  Accursed Twilight (needs to be ported to the wiki!)
Built By : Zero_Omega
Preferred NaviCust : FstGauge, MegFldr1
Preferred Style : Custom (any element)
3 Areagrab * 4 Snake D 3 Varsword D 3 Geddon 1 * 3 Shadow * 2 Mole2 * 3 Navi+20 * 2 Invis * 1 FullCust * [Preset] 1 Navi+40 * 1 Lifeaura D 1 Darkman V2 D 1 Darkman V3 D 1 Darkman V4 D 1 FoldrBak * Strategy: Coming Soon
  
  AirLance (needs to be ported to the wiki!)
Built By : NightmareX and Zero_Omega
Preferred NaviCust : Custom2, Custom1
Preferred Style : AquaCust
3 AirShot3 * 3 AquaSword H 3 AirSword H 1 AirSword * 3 Magnum1 H 4 Lance H 3 RockCube * 1 Prism H 1 Fan * 1 FstGauge * (Preset) 2 Invis * 4 Shadow H 1 FolderBack * Strategy: Coming Soon
  
  Bubble Frenzy (needs to be ported to the wiki!)
Built By : Chaos Swordsman
Preferred NaviCust : MegFldr1, MegFldr1, Custom1
Preferred Style : AquaCust
1 FstGauge * [regular] 1 FoldrBak * 1 BubblMn B 1 BubblMnV2 B 1 BubblMnV3 B 1 BubblMnV4 B 1 Navi+40 * 1 Atk+30 * 4 Aqua+30 * 4 VarSwrd B 4 Invis * 2 Pawn B 3 Areagrab * 1 Rook * 3 Magnum2 B 1 FullCust * Strategy: This folder uses one of the most underrated navis in the game, BubbleMan. True, he may only be good when you're in the same row as your opponent, so that's where the Magnum2 chips come in and knock out the other two rows that your opponent isn't standing on. Doing so will make it much easier for you to obliterate the opponent with BubbleMan, especially when you use a Navi+40, Atk+30, and two Aqua+30 chips on v4. VarSwrd is in this folder to deal some extra damage.
  
  Chaos Edge (needs to be ported to the wiki!)
Built By : sputi
Preferred NaviCust : SetIce, Custom2, Reflect, Custom1, UndrSht
Preferred Style : AquaCust/ElecCust
4 VarSwrd E 4 Sensor3 E 1 FstGuage * [reg] 2 Shadow * 3 Mole3 E 2 Barrier E 2 Barr100 E 2 Barr200 E 2 KillrEye E 2 IceStage * 2 Snctuary E 1 FullCust * 1 FoldrBak * Strategy: Coming Soon
  
  2xHero Lockdown (needs to be ported to the wiki!)
Built By : Chaos Swordsman
Preferred NaviCust : MegFldr1, MegFldr1
Preferred Style : AquaCust
1 Fast Gauge * (preset) 1 FoldrBak * 4 Slasher B 4 CustSwrd B 4 VarSwrd B 1 ProtoMan B 1 ProtoManV2 B 1 ProtoManV3 B 1 ProtoManV4 B 2 Pawn B 3 Invis * 1 FullCust * 2 Atk+10 * 1 Atk+30 * Strategy: This folder has the potential to do 4,600 damage before Folder Back is necessary to recycle the chips. Note that there are six MegaChips in this folder, so a Team Style (not preferred unless you're trying to get v4 chips) or a Custom Style with a pink MegFldr1 NaviCust program installed is necessary. 2xHero does a base damage of 700, but when you power it up with an Atk+30, it will do 1,000. The best (and cheapest) move this folder has is to use 2xHero, FullCust, and then another 2xHero with an Atk+30 attached to deal 1,700 damage in a matter of seconds. The Pawn chips are present to restrict your opponent's movement, and cause damage at the same time. Note that the 4,600 damage this folder can deal excludes the Pawn chips. NOTE: Although ProtoMan's sword slashes are different colors during the 2xHero PA, it has been confirmed that they are NOT elemental.
  
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