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Megaman

CROSSES


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  Cross Missions (needs to be ported to the wiki!)
To obtain a Cross, Lan must take control of each Navi and accomplish a goal with him. Once he does this, he can battle that Navi to obtain the cross.

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  Cross Abilities (needs to be ported to the wiki!)
For each cross, MegaMan gains an elemental alignment, a weakness, and several advantages including a new and more powerful charged shot.

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  Beast Out - Falzar (needs to be ported to the wiki!)
Beast Out - Falzar
BeastOut Falzer:
  • To BeastOut select the Beast Icon. A BeastOut counts towards your five chip selection limit
  • Falzer BeastOut gives you a buster as fast as MegaMan's buster at max rapid and closest range. It fires feathers straight down a row in addition to feathers on the row above and below. The feathers on the top and bottom rows only fly down two panels and then vanish.
  • Falzer BeastOut gives you automatic FloatShoes
  • In BeastOut, MegaMan automatically targets enemies and steps chip attacks. Gun attacks will propel him to the enemy's current row and a panel ahead while close range attacks propel him straight into the enemy's face
  • Neutral Element Chips gain +30 attacks which is great for multi-hit chips like Vulcan
  • MegaMan can also charge Neutral chips to launch a rush-in power slash attack that hits like a WideSword and then a LongSword
  • BeastOut only lasts for the number of turns indicated on the counter next to MegaMan's status window. There are a max of three turns that you can regenerate by winning battles
  • MegaMan CAN obtain FullSynchro in BeastOut
  • BeastOver:
  • Once your three turns have expired, you can BeastOut again for one turn into a form called BeastOver
  • BeastOver grants the same abilities and invincibility
  • You can select chips but once the battle starts you lose all control of MegaMan
  • After BeastOver, MegaMan will revert and lose HP rapidly
  • CrossBeast:
  • To CrossBeast, you can either BeastOut and then select a Cross or vice versa. It is advisable to do the Cross then Beast so that you don't waste a turn of your BeastOut
  • Once your three turns expire, MegaMan reverts to normal form and cannot use that cross for the remainder of the battle
  • CrossBeast retains all advantages and disadvantages of a cross except ChargedShots which are replaced by the Falzer Beast Buster
  • CrossBeast also gains BeastOuts Neutral Chip +30 advantage
  • MegaMan can charge NeutralChips to perform a power Cross attack
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